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Jumpgate Evolution
Date
2007
Role
VFX Artist
Engine
Proprietary
Platform(s)
PC
Created a range of VFX systems with Fork Particle Editor for Jumpgate Evolution, an internal IP MMORPG utilizing a proprietary engine.
Jumpgate Evolution was an internally developed MMORPG space simulation, aiming to deliver a deep and engaging online experience within a unique science fiction setting. Built using a proprietary engine, the project focused on creating a vast, persistent universe for players to explore and interact within. My work involved the development of various visual effects systems using the Fork Particle Editor. Unfortunately, the title was ultimately not released.
• Created various VFX systems in Fork Particle Editor
• Proprietary engine in house
• Internal IP for an MMOPRG space sim