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Saints Row The Third Remastered

Role

Production Director

Date

2020

Platform(s)

Xbox One, Xbox Series, Playstation 4, Playstation 5, Stadia, PC, Luna

Engine

Proprietary

Directed the highly successful Saints Row The Third: Remastered as Product Owner & Production Director, navigating significant technical and logistical hurdles, strategically planning with leads, and ensuring quality through player-focused bug prioritization and strong publisher communication.

Saints Row: The Third Remastered is a comprehensive overhaul of the popular open-world action game. It features significantly enhanced graphics, including improved textures, lighting, and character models, bringing the chaotic city of Steelport to life with modern visual fidelity. The remaster retains the original game's over-the-top humor and gameplay, where players lead the Third Street Saints in their battle against the Syndicate. It includes all DLC from the original release, offering a complete and visually updated experience for fans and newcomers alike.

• Product owner & Production Director for Saints Row The Third: Remastered, successfully leading one of the most well received remasters for an open world game
• Successfully lead SRTTR through extreme technical challenges & logistical hurdles, such as COVID forcing the team to work from home during cert
• Worked very closely with team leads of all departments to identify challenges & solutions
• Strategically planned best path forward with leads & departments, including ex-dev
• JIRA prioritization of bugs remaining to meet release target with qualitive bugs identified from ‘player perspective’ quality bar
• Worked closely with Volition to aid with knowledge sharing efforts & project planning
• Constant communication with publishing partner Koch Media, negotiating contract details, deliveries, definitions & expectations

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