top of page

Create Your First Project

Start adding your projects to your portfolio. Click on "Manage Projects" to get started

Project Advena

Date

2016

Role

Creative Director

Platform(s)

PC

Engine

Unreal Engine 4

Collaborated closely with the creator of Project Advena, offering mentorship and support in shaping their vision, and aided in documentation, project planning, and facilitating the development team's needs.

Project Advena was an internal project at IllFonic that was a narrative heavy experience in a desolate, alien world. The game was never released.

• Worked closely with project creator, giving them guidance, & empowering them to be create their vision
• Assisted in documentation & planning project scope & timelines
• Ensured dev team clear goals & staffing opportunities to create what they needed

Level Design Specifics
Advena is a “walking simulator” style of game that tells a strong narrative story with very little combat. The main thing is to showcase art while immersing the player in a strong world. Because of this I worked closely with the LD and Artists to make sure timing was on point, objectives were clear and what to cut if it wasn’t a big enough win for the experience/budget.

bottom of page